Tag: BioShock Infinite

Posted in Forbes

Irrational Games Makes Serious Misstep with ‘BioShock: Infinite’ Soundtrack Offering

It was love at first listen.

Continue Reading
Posted in Forbes

‘BioShock: Infinite’ Review (part 1)

I soar across the floating city of Columbia in what feels like a gleeful rollercoaster ride, using the skylines that link the collection of buildings together. Below me is a gorgeous neoclassical world peopled with smiling citizens, making it seem as I’m flying over Disneyworld’s Main Street U.S.A. But in short time, I find myself under attack by order of Columbia’s leader, the Prophet, and my attackers include a Robot George Washington. It’s clear fairly early on in BioShock: Infinite: We’re not in Rapture anymore.

Continue Reading
Posted in Forbes

BioShock: Infinite ‘False Shepherd’ Trailer Reminds Us It’s 12 Days and Counting

For those of us who are counting the days until BioShock: Infinite’s (B:I) release on March 26, we have twelve days to wait. Irrational Games has been keeping up the anticipation with trailer after trailer…including the most recent one, below, “False Shepherd.”

Continue Reading
Posted in Forbes

New ‘BioShock: Infinite’ Footage Reveals Final Boss Battle?

BioShock: Infinite’s most recent trailer, “Lamb of Columbia” is different than the previous two 1970s/Dharma Initiative style trailers (here and here). Unlike those, this one is made completely of gameplay. And unlike other gameplay trailers, this one focuses on Elizabeth.

Continue Reading
Posted in Forbes

Latest ‘BioShock Infinite’ Trailer Knows Why the Songbird Sings

Two weeks ago, we saw a trailer for BioShock Infinite called “Columbia: A Modern Day Icarus?” With its 1970s mysteries-of-the-unknown documentary style, that trailer was pure Dharma Initiative. Irrational Games is going deeper into the lore of the Dharm—um, the city of Columbia with “Part 2.” But instead of a focus on the city, this trailer takes a good look at one of the game’s antagonists, Songbird.

Continue Reading
Posted in Forbes

A Hands-On Demo of BioShock: Infinite

Recently, I was fortunate enough to have spent a few hours playing BioShock: Infinite (B:I), the upcoming Irrational Games FPS. I only played for three hours out of what is likely dozens, and I barely scratched the surface of Columbia, the city in the sky. After only three hours. I predict B:I will land on every “top five games of 2013” list, including mine.

Continue Reading
Posted in Forbes

‘BioShock Infinite’ City in the Sky Trailer Is Strangely Familiar and Just Plain Strange

The more trailers I see of BioShock Infinite, the more I’m champing at the bit to get to this game. This “City in the Sky” trailer gives us more of the weird and wonderful world that I want to explore. There’s a great deal that looks strangely familiar to BioShock fans, and there’s a great deal that’s just plain strange.

Continue Reading
Posted in Forbes

BioShock Infinite’s New Trailer Goes ‘Dharma Initiative’

The trailers for BioShock Infinite are coming fast and furious now that the March 26, 2013, launch is a short skyhook journey away. The most recent one, “Columbia: A Modern Day Icarus?” is unlike the others we’ve seen, and not just because it’s a cinematic trailer with no gameplay. This one particularly differs because it has the same 1960s/1970s look and feel that we saw in the Dharma Initiative videos in the TV show Lost (2004-2010).

Continue Reading
Posted in Forbes

Ultracool ‘Industrial Revolution’ Trailer Will Tempt You to Preorder BioShock Infinite

BioShock Infinite will be released on March 26, and to tempt players to preorder, Irrational is offering what they call the “Industrial Revolution Pack.” This pack gives you boosts your speed, your—heck, you can see it for yourself in the trailer, below.

Continue Reading
Posted in Forbes

BioShock Infinite’s Sky-Hook Is ‘Guaranteed to Put the Steam in Your Punk’

How do you get from point A to point B in a city in the clouds? If you’re a citizen of Columbia, the floating city in the upcoming game BioShock Infinite, you use a Sky-Hook to transport you across Sky-Lines. And how do you attack enemies? A Sky-Hook, of course. Wait, it’s a method of transportation and a weapon? I need it.

Continue Reading