Activision Blizzard released its third quarter 2012 report today, and the news is “better than expected.” In fact, according to the financial results, “the company delivered record GAAP net revenues of $841 million….” Compare this with a mere $754 million, which the Blizz earned in the same quarter in 2011, and it looks like they’re positively farming gold.
For seven and a half years, World of Warcraft (WoW) has been the world’s most popular subscription-based MMO game. Although free-to-play challengers have been nibbling away at WoW’s fan base, as of today, Blizzard can still hold its head up as the reigning king of the English-speaking MMO world: In its first week, its most recent expansion, Mists of Pandaria, sold 2.7 million copies.
World of Warcraft (WoW) is the standard by which other MMOs are judged. But as it happens, I only just started playing MMOs, and I chose Guild Wars 2 (GW2) as my entrée. But WoW’s latest expansion, The Mists of Pandaria (Pandaria), was released today. With the help of Warcraft aficionado, Marco Lemos (who helped me with my article, “A ‘World of Warcraft’ Player Reviews ‘Guild Wars 2′”), I spent some time giving the Pandaria beta a whirl, to see how it compares to my standard, GW2.
There are claims that video games can be bad (and good) for the development of young minds. But what about the elderly and the problem of age-related decline? In a recent study, researchers at North Carolina State University’s lab, Gains Through Gaming, learned that the aging brain may benefit from video gaming. Specifically from the famed massively multiplayer online role-playing game (MMO), World of Warcraft.