Aliens: Colonial Marines (A:CM) is a videogame that received mostly poor reviews when it was released on February 12, 2013. Star Trek is a videogame that received mostly poor reviews when it was released last week. As they’re both based on science fiction movies and they both have co-op play, they compare well to each other. And having spent time with both, I find that A:CM is the better game.
Did you feel cheated that the long-promised Aliens: Colonial Marines under-delivered on graphics? Do you think the game looked more like a project from 2003, particularly after the trailers were up-to-the-minute 2013? If so, you’re not alone. But recently at least one outraged UK fan took matters up the food chain, all the way to the UK Advertising Standards Authority.
When Aliens: Colonial Marines (A:CM) came out last month, the FPS was lambasted by many critics for glitchy AI and low-fi graphics. I was apparently one of the few who could look past this, because Lance Henriksen and xeno spree killing. Still, I had hopes that the game would be patched, if only because demo footage showed a much better version of the game existed…somewhere. Now it looks like my hopes have been realized: Gearbox has released a patch that’s nearly 4 GB.
When Aliens: Colonial Marines (A:CM) was released last month, many fans who had anticipated the smooth, clean graphics of the trailers were disappointed to see blocky, early 21st century textures instead. Now Gearbox has announced a major patch for A:CM that will address all manner of graphical and gameplay issues for the PC.
Although I had fun shooting xenos in Aliens: Colonial Marines (A:CM), even I could see that the game looked, as I had put it in my review, “surprisingly coarse,” especially when you consider that Gearbox Software had theoretically put seven years’ worth of work into the game. It turns out there’s a very good (or […]
After playing Aliens: Colonial Marines (ACM) I learned that the two sweetest words in the English language are “Checkpoint reached.” You’ll learn that too once you’ve crawled your way through each level, danger coming at you from every angle. You also learn to be acutely aware of every shadow, every ping on your motion tracker. But if you ignore even the—AUGH!
Do you love killing hostile aliens bent on impregnating humans with their torso-ripping offspring? Me too! And it looks like Aliens: Colonial Marines will be giving me everything I’ve ever wanted on February 12, 2013. I know this because I’ve seen the trailer, below.
Something I noticed very quickly when playing Aliens: Colonial Marines (A:CM): If you don’t know where the xenomorphs are, they’re probably behind you. Or above you. Or some other direction in easy striking distance. And it’s all easy striking distance for the aliens, because that is how they roll–with extremely quick prejudice.
The xenomorphs want to kill you. I’m not just saying this because I’ve seen all of the movies where H.R. Giger’s creation appears (Alien and Aliens, among them). I’m saying this because I’ve seen the “survival multiplayer” trailer for the upcoming videogame, Aliens: Colonial Marines. Not only do they want to kill you, but also they’re pretty good at it.
I learned quite a few things at the Aliens: Colonial Marines (A:CM) press event, held for journos eager to get their hands on the upcoming FPS. I learned that the game itself is content complete and Gearbox is just polishing the game for its February release date. I learned that Aliens star Michael Biehn is also contributing a voiceover. And I learned that Lance Henriksen is as deadpan in person as he is on screen. (He also told us twenty people “have walked up to me and said, ‘I became a Marine because of Aliens.'”)