Quantum Conundrum (QC), by Airtight Games, is the latest contender to the crown of physics-based puzzlers in which you progress through a sequence of challenge areas to reach the door on the other side. In this, it’s similar in both structure and spirit to a previous game you may have played. I am, of course, referring to 2010’s The Ball.
This is a triumph: Kim Swift, one of the creators of the puzzle game magnum opus, Portal, has given us a new videogame, Quantum Conundrum (QC), which was released on Steam on June 21, 2012 (and will be hitting the PS3 on July 10, 2012 and the Xbox on July 11, 2012). But rather than her previous home at Valve, where Swift worked on award-winning titles Half-Life 2: Episodes One and Two, Left 4 Dead 1 and 2, and Portal 2, QC is released under the auspice of Airtight Games.