I could tell I was going to enjoy Rain just by the loading screen. It was painted with—wait for it—watercolors. With gentle humor like that, I could see that Rain is the antidote to games with too much sound and fury. Although I saw some great games at E3, none were as quiet as Rain, the upcoming game by SCE Japan Studio. It’s an adventure, but one whose soundscape is filled with the patter of raindrops, not the thunder of bullets.
“X-Box One: Because that’s how many we’re gonna sell,” gamer Paul Sposato wrote on his Facebook page when he saw the Microsoft and Sony announcements at E3. Sposato is an Xbox enthusiast, an Xbox loyalist. But after last night’s presentations, he does not plan on buying the new-generation console, Xbox One.
NASA has had all sorts of collaborators in its 54-year history. Universities have helped NASA advance the study of science. Non-profit organizations have helped NASA promote education. And industries such as aerospace and nanotechnology have benefited from NASA’s research (as well as NASA’s contracts). NASA broke its own mold last year when it partnered with Microsoft to create a Mars rover landing simulation for the Xbox. Now NASA is getting itself another non-traditional partner: the toymaker, LEGO.
I crouch down and listen carefully. There are six of them, moving slowly around the abandoned office space I’ve entered, trying to find a way through to the center of the city. Four of the enemies are Clickers. They’re blind, so if I move very quietly, they won’t spot me with their echolocation. But then there are two Runners. Still in the first stages of infection, they can see me coming. Using a gun is out of the question: That will bring every single one of them all down on me immediately. Not only that…I don’t have enough bullets.
It’s hard for a gamer to get some much-needed exercise, particularly PC gamers, who are usually stuck behind a monitor, where the only way to burn calories is to play a championship game of Starcraft. Now the Omni, a unique gaming treadmill and currently a Kickstarter project, wants to help you get buff while getting buffs.
I love a good game, because they’re exciting and can transport me to exotic worlds with exotic weapons. I even enjoy a bad game at times, because the ludicrousness of the problems can make me laugh. Then there’s Fuse, the third-person shooter from Insomniac Games. It falls solidly in the middle of good and bad, because although it wasn’t horrible, there was also little that I could call fun. If there’s one word I have to describe Fuse, it’s “generic.”
How long does it take to play a videogame, really? It depends. Are you a completionist who wants to explore every nook and cranny of the game developers’ devising? Or do you want to power through a game, just to see how it ends? A group of time-conscious gamers now has the solution to this planning question.
The Last of Us is the upcoming PS3 game by Naughty Dog, makers of one of my favorite game series of all time, Uncharted. Uncharted is the light-hearted adventure of Indiana Jones-esque Nathan Drake and his globetrotting pals, and it takes us from one dazzling destination to the next. The Last of Us’ mood and mechanics have almost nothing in common with the award-winning Uncharted, but from the hour I spent with it, it looks like a worthy successor.
Microsoft has sold 76 million units of the Xbox 360 since its release in 2005. Or shall I say, a mere 76 million units. That’s because over 96% of Americans homes have a television while only 49% of U.S. households own a game console. And from where I’m standing, it looks like Microsoft wants to close that gap with its next-generation console, Xbox One.
Halo is a much-loved franchise that leapt from the computer screen to books, comic books, and even a successful web series, Forward Unto Dawn. But now it’s going to be a television series, one produced by multi-award-winning (and Forbes-listed billionaire), Steven Spielberg. It’s an excellent choice.