A PlayStation fangirl admits it: Today’s reveal of the Xbox One kind of blew the PlayStation 4 reveal out of the water. Even the name, Xbox One, rather than the casually monikered Xbox 720, is surprising and different. The PS4 reveal was centered on the games (and yes, the graphics capability of the PS4 seems superior). But the Xbox One focused on the integration of the Xbox with all of the media in your living room, making it “one” system. Obviously, a tech demo held at Microsoft’s headquarters in Redmond is less proof and more proof of concept, but if the Xbox One is everything Microsoft claims, it looks like science fiction made reality.
According to Fusible, Lucasfilm registered multiple domain names on the same day that EA’s exclusive deal to produce Star Wars videogames was announced, leading many of us to believe these domain names are future game titles…which gives us time to craft the perfect excuse for why we’ll be out of the office for each launch day. But EA will need time too, to resolve a very real problem that one upcoming game will have.
Ask anyone who’s ever played Grand Theft Auto IV and not killed a pimp in real life: We say videogames don’t lead to violent behavior. But many studies, written by people who have more degrees than me, suggest they do. Ph.D candidate Paul Adachi, who co-authored an upcoming paper in the Journal of Youth and Adolescence, “Demolishing the Competition: The Longitudinal Link Between Competitive Video Games, Competitive Gambling, and Aggression,” offers more proof that aggressive behavior doesn’t stem from videogames: It stems from competition.
If fans of the now-defunct games company LucasArts were wondering what would happen to Star Wars-related games, wonder no more: Today, Disney, which purchased the kit and caboodle of George Lucas’ creative output back on October 30, 2012, has announced a partnership with EA, giving the games company the right to develop and publish games in the Star Wars universe.
Until recently Linux users were the most unloved members of the gaming world, but back on February 14, they received the best Valentine’s Day present ever: Steam. The download service for a veritable smorgasbord of videogames, Steam games could be played only on a PC running Windows and occasionally a Mac. But now one of the best games (IMHO) on any platform is about to become one of the best games for Linux. First spotted by UK Linux blog, OMGUbuntu, Valve has released a native Linux beta for its first-person puzzler, Portal.
Shannon Sun-Higginson isn’t a gamer, but when a friend told her about the Cross Assault incident, where competitive gamer Miranda “Super_Yan” Pakozdi was harassed on camera by her own coach, she was shocked. Then her friend told her, “This is the tip of the iceberg.” Soon, she was intrigued enough to put her skills to work. Sun-Higginson is a production coordinator for a television company, Zero Point Production. And she plans to turn this topic into her first feature documentary GTFO (which refers to the catch-all dismissal, “Get the f— out”) with the help of Kickstarter.
BioShock: Infinite was a perfectly wrapped package of a story—one that used threads of the previous two games as its bow. I’ve already speculated about DLC options, here. But those were thought experiments, and until just now, it never hit me that the DLC could exclude one of my all-time favorite game characters, Elizabeth. But it seems my unimaginable may be real. According to Eurogamer, a 2K artist is creating an all-new companion character.
Aliens: Colonial Marines (A:CM) is a videogame that received mostly poor reviews when it was released on February 12, 2013. Star Trek is a videogame that received mostly poor reviews when it was released last week. As they’re both based on science fiction movies and they both have co-op play, they compare well to each other. And having spent time with both, I find that A:CM is the better game.
At the Tribeca Film Festival on Saturday, April 27, David Cage, CEO of Quantic Dream, displayed a half hour’s worth of footage from the upcoming videogame, Beyond: Two Souls (B2S). If you’ve experienced the cinematic style of QD’s previous game, Heavy Rain, you’d know why B2S is a natural fit for a film festival: Quantic Dream’s games tell stories, and the half hour of B2S tells the story of a girl whose invisible friend is actually a powerful and dangerous entity.
I had quite an adventure playing Star Trek the videogame, if not the one that Paramount/Digital Extremes had in mind. (Note: As you see from the first screenshot, this will turn out to be a pun.) Here are eleven screenshots showing some of the frustrating and/or hilarious problems I encountered.