Take two silent protagonists from two different Valve game series. Add cake. Mix in two very interesting weapons of choice. Voilà. You get one of the more amusing fan films, one where Gordon from Half-Life meets Chell from Portal. In this fan film from AndrewMFilms, we see what happens when Gordon gets his hand (and gravity gun) […]
Until recently Linux users were the most unloved members of the gaming world, but back on February 14, they received the best Valentine’s Day present ever: Steam. The download service for a veritable smorgasbord of videogames, Steam games could be played only on a PC running Windows and occasionally a Mac. But now one of the best games (IMHO) on any platform is about to become one of the best games for Linux. First spotted by UK Linux blog, OMGUbuntu, Valve has released a native Linux beta for its first-person puzzler, Portal.
If you’ve purchased a copy of the recently released Star Trek videogame on Steam, you may be staring longingly at the “Invite” button, unable to ask a friend to join you in some Kirk and Spock action. That’s because the highly anticipated co-op feature is not even working on impulse power, let alone warp speed. Now Paramount and its real-world co-op partner, Namco, have something to say about it.
A few weeks ago, games publisher Valve announced that it had invested in modular PC maker Xi3, and gamers have been waiting with fascination for more info ever since they came out in public. Since then, their status has changed to “it’s complicated.” It’s become apparent that Valve has at least one other significant other.
Ever since the announcement in January, fans have been anticipating Valve’s Steam Box, a platform for Steam-based games that will serve as a competitor to the incumbent Sony, Microsoft, and Nintendo systems. But now we have more of an idea when the Steam Box will turn from gamer fantasy into gamer reality: Valve’s co-founder Gabe Newell told the BBC that Valve will be giving prototypes of the game to customers in three or four months.
Last week, I speculated that the SHIELD was not only a new gaming system but also the probable first part of a two-part sortie against the incumbent console platforms. The more I think about it, the more I think that NVIDIA and Valve may be attempting to deliver a two-punch knockout that could clean the clocks of Sony, Microsoft, and Nintendo.
Although parts of the blogosphere are unimpressed with the upcoming NVIDIA gaming device, SHIELD (a gamepad with an attached touch screen), I find their lack of faith disturbing–or at least unimaginative.
In a previous article, I listed some of the less-than-stellar things to happen to the world of gaming in 2012. After all, it’s not every industry that releases a dancing game where Darth Vader does a move called “the trash compactor.”
2012 was a great year for videogames. After all, this is the year we saw the release of Guild Wars 2, Dishonored, Halo 4, Borderlands 2, and Assassin’s Creed III, not to mention some fantastic indie games like FTL and The Walking Dead.
Valve Software, the creators of some of the world’s most beloved videogame series, Half-Life and Portal, has announced the beta release of their new animation tool, Source Filmmaker (SFM), designed to give filmmakers their own limited, yet extremely powerful, film studio.