Carol Pinchefsky
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‘Assassin’s Creed 4′: Five Things We Expect…and Five Things We Actually Want

‘Assassin’s Creed 4′: Five Things We Expect…and Five Things We Actually Want

Mar 1, 2013 | Forbes

Assassin’s Creed 4: Black Flag (AC4) is the upcoming addition to the popular video game series, which started in 2007. And as we know, the previous one, Assassin’s Creed III (AC3), was better loved by critics than fans. We know very little about AC4, but fans...
Quantic Dream Clips Tell Us More About ‘Beyond: Two Souls’–and So Does David Cage

Quantic Dream Clips Tell Us More About ‘Beyond: Two Souls’–and So Does David Cage

Mar 1, 2013 | Forbes

Quantic Dream has kept a tight lid on information about their upcoming PS3 game, Beyond: Two Souls. So far, we know that it’s about a young woman, Jodie (the phenomenal actress, Ellen Page), and an entity, Idan, that follows her wherever she goes. From what we’ve...
Assassin’s Creed 4: Pirates of the Assassination

Assassin’s Creed 4: Pirates of the Assassination

Feb 28, 2013 | Forbes

If you enjoyed the Assassin’s Creed videogames, there’s good news: Ubisoft has announced the next installment in the AC saga, Assassin’s Creed 4: Black Flag. But if you liked Connor, a.k.a. Ratonhnhake:ton, the half native American assassin, I guess there’s some bad...
EA Implements ‘Single Identity’ System (and Data Tracking) Across All Platforms

EA Implements ‘Single Identity’ System (and Data Tracking) Across All Platforms

Feb 27, 2013 | Forbes

According to Venture Beat, EA has employed 1500 engineers over eighteen month to create a single ID system, Single Identity, which will unify all their games across every platform: PC, Xbox, PS3, even iOS and Facebook. Intrigued, I talked to an EA representative to...
There’s a Reason ‘Aliens: Colonial Marines’ Looked Bad

There’s a Reason ‘Aliens: Colonial Marines’ Looked Bad

Feb 25, 2013 | Forbes

Although I had fun shooting xenos in Aliens: Colonial Marines (A:CM), even I could see that the game looked, as I had put it in my review, “surprisingly coarse,” especially when you consider that Gearbox Software had theoretically put seven years’ worth of work into...
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